Getting started with Github

Github is the most important tool we use for code sharing, collaboration and back ups. Uploading code on github daily is of utter importance if you want to avoid ‘data loss’ and to keep track of code changes. Now here I want to share a much more reliable and faster method of committing & syncing [...]

Apple finally acknowledges Samsung as competition

Just days after Phil Schiller publicly bashed Samsung just before the launch of Galaxy S4, Apple has started an ad campaign targeted at countering Samsung’s onslaught on iPhone. While some people are saying that apple is getting defensive and it should just do what it always does- ignore the competition and keep building amazing products, [...]

Kidpix!! – Story behind the app invention- part II

Our story of this amazing app invention continues. Destiny decided something better than what I had planned. Once I returned home from the hospital, I took two months to finish my course and to fully recover. The philosophy behind being a successful app maker is to take a proven successful app and to improve upon [...]

Are you looking at harnessing the cloud for player engagement & monetization?

Game publishers, platforms, developers and telcos are getting together on 21st-22nd of February 2013 in London for “Cloud Gaming Europe 2013”, the event is  a continuation of the chain series of Cloud Gaming Conferences held every year by Video Games Intelligence, with an objective to discover profitable strategies and effective partnerships in cloud gaming. The [...]

Should you invest in new Mobile Platforms?

It often comes up in discussions- should we invest in Windows Phone/8/Blackberry? The answer as you might have guessed is- it depends. It depends on who you are, how big you are and who your consumers are. If you are a publisher, probably you should wait for the platform to get some traction but be [...]